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Best ksp mods planets
Best ksp mods planets









  1. BEST KSP MODS PLANETS INSTALL
  2. BEST KSP MODS PLANETS MOD
  3. BEST KSP MODS PLANETS PATCH

Scatterer's effects do not show in main menu or tracking station.

BEST KSP MODS PLANETS INSTALL

To find a list of mods that are supported by GPP or are recommended by the GPP Team, please visit this exhaustive documentation to show how you can extend your GPP gameplay, enhance the visuals of your GPP install or even rescale your GPP system: Link Known Issues To toggle, change the following setting preserveOriginals = true to false. Kerbal Renamer is a new feature that renames all new and existing kerbals from "Kerman" to "Gaelan." It has a toggle (the first line) within GPP\GPP_Renamer\Renamer.cfg that can be set to keep Jebediah and company (the original 4) or to replace them with GPP's developers. To install, just place GPP_Secondary\ into GameData\ so it looks like this: Do not use GPP Secondary with Galactic Neighborhood. Kerbol Star System is not fully supported as it is currently known to have a colliding GPP compatibility patch. Ciro orbit realistically is already well occupied by GPP's own planets. If the other planet pack only adds planets, the option exists to place itself around Grannus.

BEST KSP MODS PLANETS PATCH

If the other planet pack is large and also replaces the stock solar system it must include a patch to reposition Ciro. To be fully compatible with GPP one of the following must occur:

BEST KSP MODS PLANETS MOD

This addon mod makes GPP into a distant non-primary system, allowing users to keep Gael and the stock planets, and set the Ciro system (GPP's main star) and Gael (not a Gael clone named Gael) as the mid-game or end-game. cfg files are in the folder, GPP\GPP_Scatterer\Ciroflares\\ or, you can easily install one of the Sunflares Of Maar GPP packs. If you want to change the Ciroflare for either or both stars in GPP, the images and. To enable these effects, download and install Scatterer. GPP is configured to provide atmospheric scattering effects using the third-party mod Scatterer. You require only the small, plugin file, not the large one with “Configs” in its name (GPP comes with its own configs). To enable the visual effects, the third-party mod EVE (Environmental Visual Enhancements) must be downloaded and installed. Drill down further until you get to a second GPP_Clouds\ folder. For an extension to the Kerbal Space Center (fuel tanks, roads, cars, trees, the whole shebang), the third-party mod Kerbal Konstructs must be downloaded and installed.įor clouds, aurorae and shadows, go to \Optional Mods\GPP_Clouds\ and select either High-res or Low-res.Install the optional mods of your choice by copying or merging \Optional Mods\GPP_\GameData\ to \GameData\.įinal Frontier must be downloaded and installed separately.įor GPP_Clouds and GPP_Secondary, see separate instructions below.

best ksp mods planets best ksp mods planets

If you want to, you can verify the installation by launching KSP. Install by copying from \GameData\ to \GameData\ the following folders and files:Ĭopy from \GameData\ to \GameData\ the folder GPP\ and all its contents.Ĭopy from \GameData\GPP\ to \GameData\GPP\ the folder GPP_Textures\. The Kopernicus version number must match the KSP version number, e.g. If starting with an entirely new install, is it recommended that you run once with no mods installed before proceeding.ĭownload the third party mod Kopernicus. If reusing an existing install, empty the GameData folder of all contents but for the folder \GameData\Squad\. This mods is licensed by Creative Commons Attribution-NonCommercial-NoDerivsīegin with an installation of KSP version 1.12.1 or newer, running in 64-bit.

best ksp mods planets

EVE fixes to improve compatibility with JNSQ.1.6.8.0 Changelog REQUIRES GPP_TEXTURES 4.2.1











Best ksp mods planets